4/19/2023 0 Comments Aura kingdom power of the ancientsThe ancestral home of the Dwarves, they were long ago abandoned. Now the seals have broken, and the foul darkness contained is leaking out. These temple ruins were once sealed by divine magic. Part of the desert has been corrupted by the demonic power emitted from the Hell's Gate.Ī mountain valley outside Navea, created by flowing water that keeps the earth fertile. Once a peaceful and verdant forest, Magic Division is now under seige by demons.Ī barren land invaded by natural menaces. Demon-possessed giants have long coveted its riches and have waged war to obtain them. It's also home to the valiant Sunhunter Makar. Stepping foot in this ancient valley is like stepping back in time. The age-old conflict between the dwarves and the Sarpa for possession of this picturesque jungle has finally reached a crisis point. The Guardians of the Holy Sword have lived in seclusion in this place, but it is now under threat from a demon invasion, and danger lurks around every corner. Years ago, this vast grassland was lush and green, but in recent years some parts of it have turned dead and barren. Home to the Guardians of the Holy Sword and other humans, along with many other tribes and species. Principia is the western continent within Terra. However, the looming war is threatening to disturb the peace of this place. Surrounded on all sides by trees with red leaves, this beautiful hill boasts a ranch and a rustic farm. There is no sign that their terror will end. The residents of this once thriving commercial port are being threatened by something dangerous lurking deep in the ocean. The Shadow Knight has erected his military base in a land of eternal winter, but the secrets buried deep within the glaciers and ice fields will soon see the light of day. Now its inhabitants suffer the plague of a dark and corrupting power. The majestic plateau earned its name when it was struck by a meteor long ago. Since the city's annihilation by the Demon Army, nothing remains but sadness and death. Here lie the spooky ruins of the ancient city of Cadilla. It's unclear how long these invasive spores have been encroaching on this ancient, hallowed ground of the Mages, but they've almost completely taken it over. They now threaten to awaken a sleeping dragon. The demonic hordes have reached the seal. The smoke from the hundreds, or thousands, of fires that the army maintains. The main camp for the Black Knight's army. Lately, however, strange rumors have drawn many explorers and criminals to them. These desolate sands were once avoided by travelers. Now, however, the forces housed here have grown cruel and insensitive. The purpose of this ancient fortress was to defend the nearby lands. Notorious for disliking outsiders, they hold a special hatred for Humans. Little is known about the prairie, as it is home to the Makar. The criminals who hide out in the march and a number of unsolved murders have stained its reputation. ![]() A strange cult has also made it their home. These hunting grounds are the cause of strife between humans and giants, each claiming it's theirs. This crystal can allegedly open a portal to the Aura Kingdom, the home of Angels. Stories tell that the Infinity Prism was found in these mines. They manipulate bioenergy and then use it to power their devices. Though known as mechanics, Dwarves can also manipulate nature energy. The stunning beauty makes it easy to see why religions were born here. Red maple leaves and fragrant flowers blanket the ground here. ![]() ![]() Unfortunately, this reputation has made it a target of pirate attacks. The heart of Terra's black market, you can buy and sell anything here. However, away from prying eyes, things are changing in strange ways. No matter what happens beyond its walls, Navea will remain a sacred refuge.Īt first glance, this tiny fishing village seems peaceful. Games in Asia rated the game 6.1/10, noting a strong storyline, well-done anime-style character designs and impressive graphics, but noted a lack of dungeons, repetitiveness, and unchallenging gameplay as weak points of the game.A bastion of culture and trade, Navea is a place of gathering. These spirits are known as ‘Eidolons’ that retain memories of players' accomplishments, such as boss kills, and can be conversed with. Players can have spirits as companions that grow and evolve. Players can then choose one of the four starting pet Eidolons, with the opportunity of recruiting more as the game progresses. Guardian, Ravager, Duelist, Gunslinger, Grenadier, Bard, Wizard, Sorcerer, Brawler, Ranger, Ronin, Reaper, Crusader, Ninja, Lancer, and Performer. Players can choose sixteen classes to play from: ![]() Players take on the role of Envoys of Gaia, who they are tasked with the mission to save Azuria, the fantasy world of Aura Kingdom, from Darkness. The game begins by villagers asking the player to help with tasks around the village.
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